1. Architecture Overview
LeetCode Animation is a static content archive of ~100 LeetCode algorithm problems, each presented as an animated GIF visualization, a Chinese markdown article, and optionally a Java reference implementation. There is no runtime service, no database, and no CI — the "architecture" is a folder-naming contract and a small Python scaffolding CLI.
Content production pipeline
┌─────────────────────────────────────────────────────────┐
│ CONTENT PRODUCTION PIPELINE │
│ │
│ 1. Scaffold 2. Author 3. Publish │
│ (anima CLI) (human) (git push) │
│ │
│ python anima.py → Article/*.md → git add + push │
│ new <id> <title> Animation/*.gif │
│ ↓ Code/*.java │
│ {id:04d}-{slug}/ │
│ ├─ Animation/ │
│ ├─ Article/ │
│ └─ Code/ │
└─────────────────────────────────────────────────────────┘
Note
This is not a conventional software project. There is no build, no test suite, no deploy pipeline. The product is textual and media content; the only executable is a ~100-line Python scaffold tool. The correct mental model is a flat content catalog governed by a folder-naming contract.
Component inventory
| Component | Path | Role |
|---|---|---|
anima.py |
Repository root | CLI entrypoint — fire.Fire(anima.Anima()) |
anima/ package |
anima/__init__.py, base.py, create.py, model.py |
Scaffold logic: problem naming, directory creation, template copying |
| Article template | template/template.md |
Blank markdown skeleton copied into each new article |
| Per-problem folders | 0001-Two-Sum/, etc. (~108 folders) |
The content itself |
| Notes directory | notes/ (68 files) |
Standalone Chinese article write-ups |
| READMEs | Readme.md, README-En.md |
Catalog indexes (Chinese and English) |
| Contributing guide | contributing.md |
Usage notes for anima CLI (Chinese) |
| Shared images | Pictures/ |
QR code, banners referenced by README |
Technology stack
| Layer | Technology |
|---|---|
| Content format | Markdown (GFM), GIF, MP4/M4V |
| Scaffold CLI | Python 3.6+, fire library |
| Version control | Git (default branch: master) |
| Hosting | GitHub (public repository) |
What does NOT exist
- No web server, API, or service boundary
- No database, cache, or persistent state outside of git
- No test suite, no CI configuration
- No build system (
setup.py,pyproject.toml, Makefile) - No packaging metadata —
animacannot bepip install-ed - No configuration files, no
.env, no secrets - No Docker or container configuration
- No internationalization framework
2. System Requirements
For reading content
| Requirement | Details |
|---|---|
| Git | Any version (to clone) |
| Disk space | ~300–500 MB (GIFs and video files dominate) |
| Markdown viewer | Any (VS Code, GitHub web, browser) |
For using the scaffolding CLI
| Requirement | Details |
|---|---|
| Python | 3.6+ (f-strings, dataclasses) |
fire |
Any version (unpinned in requirements.txt) |
Dependencies
The requirements.txt contains a single entry:
fire
fire transitively pulls six and termcolor. No other runtime dependencies exist.
Important
The
fireversion is unpinned, which meanspip installwill grab the latest release. For reproducibility, consider pinning:fire==0.6.0(or the latest stable at time of fork).
3. Configuration Reference
This project has no configuration files, environment variables, or CLI flags beyond the anima.py new command arguments.
| Parameter | Type | Description |
|---|---|---|
id |
int |
LeetCode problem number |
title |
str |
Problem title (spaces become hyphens in the folder name) |
The naming convention is hardcoded in anima/model.py:
def title_slug(self):
title_parts = re.split(r'\s+', self.title)
return f'{self.id:04d}-' + '-'.join(title_parts)
Warning
The slug generator zero-pads to 4 digits via
f'{id:04d}'but does not truncate. IDs like1394produce1394-...(4 digits), not01394-...(5 digits). The existing folder01394-Find-out-the-lucky-number-in-the-arraywas created manually with extra padding. Any tooling walking the catalog must handle both widths.
4. Operations
Routine maintenance (if resurrecting the project)
- Broken outbound links. Articles reference external URLs that may go stale. Audit with any link checker (
lychee,muffet). - CDN reachability. README-embedded GIFs may reference external CDN URLs. Clone the repository for local copies as the reliable fallback.
- Catalog-to-filesystem consistency. The READMEs link to specific paths under
notes/andArticle/directories. There is no script verifying these links resolve.
Tip
A simple link-verification script (walk every markdown link in the READMEs,
os.path.exists()each local target) is a ~20-line task and would catch most breakage.
Disk usage
The repository is a few hundred MB, dominated by:
- GIFs under
Animation/(typically 500 KB – 3 MB each) - M4V/MP4 source files (10–50 MB each when present)
Note
Use sparse checkout to pull a subset of problems without downloading the full media collection (see User Guide, Common Tasks).
Backup strategy
The GitHub repository is the durable copy. Anyone forking for preservation should git clone to capture in-repo GIF copies rather than relying on external CDN URLs referenced in the READMEs.
No CI, no tests
This is intentional. Reintroducing automation would add value only if contributions resumed — at which point anima could grow a --dry-run mode, a lint target for article templates, and a link-checker workflow.
Lifecycle state
The repository has not accepted commits since 2022-01-12. Issues #104, #126, #127, #134, #138, #139, #140, #141, #144, and #148 remain open and untriaged.
5. Security
There is almost no attack surface because there is no runtime service.
CDN trust
If README-embedded animation URLs point to an external CDN, a compromise of that CDN would affect the rendered README. Forks should replace external URLs with raw.githubusercontent.com URLs pointing to in-repo copies.
Caution
Do not assume externally hosted GIF URLs are stable or trustworthy long-term. Always prefer the in-repo
Animation/copies as the authoritative source.
anima CLI input sanitization
anima accepts free-form title strings and concatenates them into directory names. The current implementation uses re.split(r'\s+', title) to split on whitespace but does not sanitize path-dangerous characters:
- A title containing
/or..would produce a slug with path separators - Unicode control characters would be preserved verbatim
Warning
For a single-contributor use case this has never been a practical issue. A fork accepting community CLI input should validate titles against a safe character set (e.g.,
[A-Za-z0-9 -]) before callingcreate_solution.
Python dependencies
fire is maintained by Google. It transitively depends on six and termcolor. Neither has known supply-chain issues, but pinning the version in requirements.txt would reduce risk.
6. Developer Internals
Repository structure
LeetCodeAnimation/
├── Readme.md Chinese catalog index
├── README-En.md English catalog with inline GIFs
├── contributing.md anima CLI usage (Chinese)
├── requirements.txt Python deps: fire
├── .gitattributes Git attributes
├── .gitignore Git ignore rules
├── anima.py CLI entrypoint
├── anima/
│ ├── __init__.py Anima class (new() method)
│ ├── base.py Path helpers
│ ├── create.py create_solution() orchestration
│ └── model.py ProblemInfo + Solution dataclasses
├── template/
│ └── template.md Article template
├── Pictures/ Shared images (QR code, banners)
├── notes/ 68 Chinese article write-ups
├── 0001-Two-Sum/ Per-problem folders (~108 total)
│ ├── Animation/
│ ├── Article/
│ └── Code/ (optional)
├── ...
└── Interview053-I-Find-Number-In-Sort-Array-I/
Module reference
anima.py (entrypoint)
#!/usr/bin/env python3
import fire
import anima
if __name__ == '__main__':
fire.Fire(anima.Anima())
Wires the Anima class to the CLI via Google Fire. All Anima public methods become subcommands.
anima/__init__.py — Anima class
| Method | Parameters | Description |
|---|---|---|
new |
id: str, title: str |
Delegates to create_solution(id, title) |
anima/base.py — Path helpers
| Function | Returns | Description |
|---|---|---|
get_project_path() |
Path |
Resolves to the repository root (parent of anima/) |
get_md_template_path() |
Path |
Returns {project_root}/template/template.md |
Path resolution uses os.path.realpath(__file__) to handle symlinks.
anima/create.py — Solution creation
| Function | Parameters | Description |
|---|---|---|
create_solution |
problem_id: int, problem_title: str |
Creates ProblemInfo, builds directory via Solution.create(), copies template |
Flow:
- Build
ProblemInfo(problem_id, problem_title) - Compute
solution_dir = project_root / problem.title_slug() - If
solution_direxists → print error (Chinese) andexit(1) solution_dir.mkdir()→Solution.create()→ copytemplate.mdto article path
anima/model.py — Data models
ProblemInfo dataclass:
| Field | Type | Description |
|---|---|---|
id |
int |
LeetCode problem number |
title |
str |
Problem title |
| Method | Returns | Description |
|---|---|---|
title_slug() |
str |
f'{self.id:04d}-' + '-'.join(re.split(r'\s+', self.title)) |
Solution dataclass:
| Field | Type | Description |
|---|---|---|
problem |
ProblemInfo |
The associated problem |
path |
Path |
Root directory of this solution |
| Method | Returns | Description |
|---|---|---|
create(problem, path) |
Solution |
Class method; creates directory structure |
animation_path() |
Path |
self.path / 'Animation' |
article_path() |
Path |
self.path / 'Article' |
code_path() |
Path |
self.path / 'Code' |
doc_path() |
Path |
article_path() / (title_slug + '.md') |
The private _create_dirs() method creates Animation/, Article/, and Code/ subdirectories, plus two zero-byte placeholder files: Animation/Animation.m4v and Animation/Animation.gif.
Class hierarchy
Anima (anima/__init__.py)
└── new() → create_solution()
ProblemInfo (anima/model.py)
└── title_slug()
Solution (anima/model.py)
├── create() (classmethod)
├── animation_path()
├── article_path()
├── doc_path()
└── code_path()
The problem folder contract
Every per-problem folder must follow this naming and structural convention:
Naming rule: {ID:0>4}-{TitleWithHyphens}/
Directory shape:
{id-slug}/
├── Animation/ ← the teaching GIF
│ ├── Animation.gif (created by anima)
│ └── Animation.m4v (created by anima, optional)
├── Article/ ← written walkthrough
│ └── {id-slug}.md (created from template)
└── Code/ ← optional reference implementation
└── 1.java (free-form naming)
Article template structure
Every article starts from template/template.md with six sections:
| Section | Chinese | Purpose |
|---|---|---|
| 1 | 题目描述 | Problem statement |
| 2 | 题目解析 | Analysis of the approach |
| 3 | 动画理解 | Narrated explanation of the animation |
| 4 | 参考代码 | Reference implementation |
| 5 | 复杂度分析 | Time and space complexity |
The relative image reference ../Animation/Animation.gif in the template assumes the article lives at {id-slug}/Article/{id-slug}.md. Moving articles out of this path (e.g., into notes/) breaks the image reference.
notes/ vs. Article/ distinction
| Path | Convention |
|---|---|
{id-slug}/Article/{id-slug}.md |
Per-problem folder, alongside Animation/ and Code/ |
notes/LeetCode第{id}号问题:{title}.md |
Flat directory, Chinese filenames (full-width colon :) |
A problem may have one, the other, or both. No automation enforces consistency between them.
Note
The
notes/filenames contain Chinese characters and full-width colons. On Windows systems with legacy encoding, use UTF-8-aware tooling (PowerShell 7+, Git Bash, WSL). Do not rename these files — other documents link to their exact Unicode filenames.
Code solutions inventory
Problems with Java code solutions in Code/ directories:
| Problem | File(s) | Language |
|---|---|---|
| #4 Median of Two Sorted Arrays | 1.java |
Java |
| #34 Find First and Last Position | 1.java |
Java |
| #35 Search Insert Position | 1.java, 2.java |
Java |
| #36 Valid Sudoku | 1.java |
Java |
| #155 Min Stack | 1.java |
Java |
| #215 Kth Largest Element | 1.cpp, 1.java |
C++, Java |
| #290 Word Pattern | 1.java |
Java |
| #394 Decode String | 1.java |
Java |
| #771 Jewels and Stones | 1.java |
Java |
| #946 Validate Stack Sequences | 1.java |
Java |
Tip
Java is the dominant code language. The single C++ file is Problem #215. Code files are standalone — they compile against the standard LeetCode class signature for each problem.
Known limitations of anima
- No rename or delete command. Only creates. Use
git mvto rename. - No validation of problem IDs. Any integer is accepted.
- No idempotency. Re-running against an existing folder exits non-zero with no
--forceflag. - No
.mp4placeholder. Only.m4vis created by default. - Hard-coded template path. Resolved relative to
anima/base.py's parent. Movinganima/breaks it. - Hard-coded zero-pad width of 4. Problem IDs beyond 9999 will not pad to 5 digits.
Potential improvements
- Pin
fireversion inrequirements.txtfor reproducible installs - Add input validation to
create_solutionto reject path-unsafe characters in titles - Add a
--forceflag to overwrite existing problem directories - Link verification script to check that README table links resolve to real files
- Add a LICENSE file — currently absent, which limits reuse rights under GitHub default ToS
- Support
.mp4placeholders alongside.m4vin the scaffold - Automate README updates when a new problem is scaffolded
Contributing
- Fork the repository
- Create a virtual environment and install dependencies:
pip install -r requirements.txt - Scaffold a new problem:
python anima.py new <id> "<title>" - Fill in the article, create the animation, optionally add code
- Update both
Readme.mdandREADME-En.mdcatalog tables - Submit a pull request
The repository's contributing.md describes the anima CLI invocation in Chinese.
Warning
Pull requests are not actively reviewed since the repository has been inactive since 2022-01-12. Community issues #104, #126, #127, #134, #138, #139, #140, #141, #144, and #148 remain open and untriaged.